WHY PLAYING A TREMERE IS HARD
You have begun the most difficult task that a LARPer may ever undertake. Tremere have none of the motivations for interaction other clans do, nor do they manifest the excuses to be loners. Tremere are best thought of as pack animals. They stick together. Fight one, you fight them all (most of the time).
Unlike Gangrel, for example, the Tremere has no reason to be alone, and Ventrue need to exercise their influence in plain view often where Tremere avoid such actions. Unlike Malkavians or Toreador, they have no reason to be friendly or talkative. They are an eternal sequence of intricate contradictions, built upon ravings and chantings that defy logic on a regular basis for what are always for nonsensical reasons, persued with incredible ardour. And their presence is never met without uneasiness and distrust.
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